Written by Ryan McCoy
April 6th, 2019
It was around September of 2017. My business partner, Josh Boyer, and I were trying anything we could to get a movie project off the ground. I had written several screenpays of varying budgets, but it’s nearly impossible to attach money without talent and vice versa. I was taking meetings with anyone and everyone, just to see if a spark hit.
one person in particular I had been trying to schedule a meeting with was Richard Edlund. richard is a 3-time Oscar winner for visual effects. He did all the Star Wars films, Indiana Jones, Alien 3, amung a plethera of others. He was related to my wife at the time and it took me six years, but I finally got an hour of his time.
I met him in his office in Santa Monica for an hour. I spent the first 30 minutes geeking out and having him tell me “old school” Hollywood stories. The second half hour, I spent showing him what projects and scripts I had. I showed told him about my screenplay for “Apocalypse” and told him we had already filmed sh=ome short film prequels for it. He said something I had never thought of before, and it took me two weeks to convince myself it was a good idea, but he said, “Have you thought about turning this one into a graphic novel? A lot of producers are doing that to get their projects off the ground and some even get financing before the book is pubished.”
As I said, I initially blew it off. But, I let the thought noode in my brain for a bit. I brought the idea to Josh and he said he was on board. Now, the questionwas how do we do that? Along comes Steve Stern.
Josh and I had met with another comic artist, younger, less experienced, but she was gung-ho to do it, until she bailed about a week or two after we initially met. I found Steve online and Josh and I met him for coffee. He told us that about four years ago, he started a business taking screenplays and adapting them to graphic novels and it’s really taken off for him. Josh and I were convinced and we signed up with Steve.
There were several bumps along the way. The artist we chose would not produce any pages for a month, and we’d have to kick his butt in gear, etc. This must have happened at least half a dozen times. But, we stuck with it, and slowly but surely, we began to make progress.
Now, here we are, a year and a half later, and the book is almost complete. All of the artwork is done, the lettering is close to being finished, and the cover is being drawn as I type.
What comes out of this, who knows, but I think this is a great lesson, not only for a producer who wants to get their story to screen, but also for anyone, really, who wants to achieve something in life, that it takes time, persistance, and never giving up.